Game Hair - Creation Module - Blender

The Creation Module is a collection of Geometry Nodes modifiers and tools designed to create and manipulate game hair cards directly inside Blender.

The system was developed around production challenges I encountered while creating hair for games. The focus was to create a workflow that combines procedural generation with artistic control while remaining non-destructive and fully compatible with Blender's existing hair tools and workflows.

Current Features:

• Hair card generation
• Hair card manipulation
• Curve generation
• Curve manipulation
• Groomable hair cards
• Non-destructive workflows
• Procedural and artist-driven controls
• 4 mesh generation and manipulation modifiers
• 5 curve generation and manipulation modifiers

The system is still actively being developed and expanded. Additional modifiers, tools, and workflow improvements are planned for future updates.

Date
June 16, 2026