The Texture Module is a Geometry Nodes driven Blender scene designed to generate customizable hair card textures and production-ready texture maps directly inside Blender.
The goal of this module was to streamline part of the hair creation pipeline by allowing artists to quickly generate texture variations without relying entirely on external applications. The system uses Geometry Nodes, drivers, and procedural controls to create customizable hair textures while remaining flexible and easy to iterate on.
Features:
• Procedural hair texture generation
• Fast iteration and texture variation creation
• Seamless integration with Blender's hair modifiers, curve types, and grooming tools
• Interactive camera, lighting, and scene controls
• Customizable hair materials
• Real-time render pass preview
• Production-ready texture outputs through Blender's Compositor
• Non-destructive workflow
The Texture Module is completely free and will continue to receive updates as new features and improvements are added.
Download: https://amrrezk.gumroad.com/l/ghstexture
Feedback and suggestions are always welcome.